Forgotten Realms Remembered

Campaign Overview

SystemD&D 5e
CampaignForgotten Realms Remembered
Level Range1 – 13
Current Level4
SettingHomebrewed Forgotten Realms — Sword Coast, Faerun
ThemesNoblebright, Arcanopunk, Crystalcore, light cosmic horror
Player DeathPossible but unlikely in any given session. A PC may only benefit from a given resurrection spell once per tier (e.g., Revivify can save a PC once, not twice; Resurrection can save a PC once, not twice; etc.).
Party NameLitany

Campaign Summary (Arc 1: Candlekeep, First Steps)

Litany, a party of four adventurers, earned renown on the Sword Coast after dismantling Nine Fingers Keene's racket in Baldur's Gate and taking ownership of the Elfsong Tavern. Their reputation drew a summons from Keates Latimer, the ambitious 1st of 8 Great Readers of Candlekeep, to investigate the disappearance of Professor Fistandia, an archmage at Candlekeep University.

Candlekeep

Candlekeep is transforming from an insular fortress-library into a modern city, driven by the university and arcano-technology. Keeper of Tomes Vera Washington — the highest authority in Candlekeep, a position traditionally held for life — is voluntarily abdicating to institute democratic reform. She is running in the city's first election against Keates, who is using the very democratic system she created to seize power he could never have held under the old structure. Keates is a savvy Coast2Coast (social media) user; Vera is earnest but struggles with the new tech. The Avowed serve as the military order, led in part by the trusted Capt. Kale Linton. The election is now one week away.

The Fistandia Investigation

Litany found a magical book in Fistandia's office containing a permanent Mordenkainen's Magnificent Mansion (entry word: "Serendipity"). Inside, devils had broken in and subdued her. The party learned she was arrested on orders from Primus, god of Law, for crimes relating to time travel. Through a chain of contacts, they met the archdevil Lascivious, who offered a deal: kill Little One, an ogre who owns the Hearth and House of Rest in Candlekeep, and Lascivious would secure Fistandia's bail. Orianna agreed, staking her soul as collateral.

The Loophole

Little One turned out to be innocent, manipulated by Lascivious. The party contracted Shauvra, a cleric of Oghma, to Revivify him immediately after the kill. The contract was technically satisfied. Lascivious vowed revenge. Litany owes Shauvra two favors. Little One is unaware of the danger to his soul and has created a smoothie called the "Litany Sunrise" in their honor. Fistandia is on bail (no magic), living in the book Litany carries. Trial pending.

The Cultists

Litany rescued Marcus Wendell, son of merchant Barnard Wendell, from cultist kidnappers marked by a tattoo of a moving mouth with tentacles beneath a crescent moon. A note read: "Find the Wendell boy, capture him, wait for instructions." Keates may be involved. Vera told the party to keep digging.

The Cloakwood

Litany discovered the Arcane Internet and Coast2Coast, created multiple accounts (including Ben's "alt Keates" troll account), and escorted Marcus into the Cloakwood to visit the witch Lily for a charisma potion. Whether Lily gave him a real potion or a placebo is unknown. Marcus was left with Lily and her partner Jontu (Amelia's estranged brother), showing romantic interest in Jontu. Reinforced by 2LT Jim Basil of the Avowed, an eager young officer with a surprisingly violent streak, Litany moved on a cultist cave lair that is corrupting the surrounding forest. Two guards eliminated.

The Cave and Matreus

Inside the cave, Litany found Fistandia's assistant Matreus — a flumph — being sacrificed by the cultists. The cultists turned out to be washouts from Candlekeep University: seemingly good kids who had been corrupted. The party negotiated Matreus's release, though they killed one equivocating cultist in the process. They recovered an encrypted journal from the cult leader that connects Keates to the cult. Jim Basil went into a violent frenzy during the fighting and seemed to enjoy it before snapping back to normal. The cave was not fully explored; the cult remains intact and operational. Matreus is now safe inside Fistandia's book.

Moonbrook and the Lycanthropes

After the cave, Jim slipped away from the party in the morning, drawn magnetically to Moonbrook — a small Cloakwood settlement of about 20 lycanthrope outcasts led by Cullive Ironhouse, a wise old stoner. Jim is a werewolf — the condition is genetic, not transmitted by bite, and only manifested in the past week or so. He's been hiding it. The lycanthropes told the party that Keates is scapegoating them and whipping up anti-lycanthrope and anti-goblin sentiment for political gain. The party gave Jim a glowing review to Capt. Kale.

Candlekeep: Hammered and Inked

Back in Candlekeep, the party visited Hammered and Inked, a forge/tattoo parlor/bar run by Turstin Mudteeth, a biker-goth tortle. Turstin revealed that CKU washouts have been coming in with 1,000 GP in hand to buy cult tattoos with magical properties (Message cantrip, once-per-day advantage on an attack). Someone is bankrolling them. Nine Fingers Kein has also arrived in Candlekeep and is running a protection racket; crime is rising while the city is distracted by politics.

Letters and Reunions

Marcus Wendell came out as bisexual to his father Barnard via letter, expressing his desire to live in the Cloakwood with Lily and Jontu. Barnard was warmly accepting — he had his butler James take dictation for a heartfelt response. Barnard also mentioned Avelin Halisera — a third archmage who helped defend Candlekeep alongside Fistandia and Lily ten years ago. He told the party she left Candlekeep of her own accord and that she has a connection to Fistandia. Jontu's sister Amelia received a cordial letter and has made peace with their political differences. The party briefed Capt. Kale on the cult, the CKU pipeline, and the entity the cult appears to serve (which the party has dubbed the "Idiot Devourer"). A joint audience with Vera and Keates is scheduled. Next: Litany plans to re-enter Fistandia's mansion to explore and touch base with Fistandia.


Themes & Setting

Noblebright

Despite challenges and dangers, there is an underlying theme of optimism. Good outweighs evil in the world, but evil exists and can pose meaningful threats. Heroes are heroic not just because of their abilities, but also because of their virtues. Villains, while formidable, can often be redeemed or might even serve a greater purpose. Expect high heroism, moral and ethical dilemmas, acts of self-sacrifice, and moments of triumph over darkness.

Arcanopunk

The world is developing a blend of magic and technology. Magic powers trains, illuminates cities, enables communication, and more. The world has a fusion of Victorian, steampunk, and cyberpunk elements suffused with a magical essence. Devices and constructs powered by crystal energy or inscribed with magical runes are commonplace. "Hackers" exist — individuals skilled at manipulating or breaking the magical codes that drive society.

Crystalcore

Crystals play a fundamental role in technology and magical practices. Specially cut crystals can focus the magic of the weave in more precise and controlled ways than a magic user can alone. Crystal-based technology ranges from basic tools and weapons to transportation, communication, healthcare, and energy production.

The Forgotten Realms

The world of Toril is on the cusp of entering a new age of arcano-technology and democratic governance. While this is great for the common folk, entrenched institutions and powerful people are not happy with the democratization of the world and the empowering of the people through technology.

Inspiration: She-Ra and the Princesses of Power

The Netflix animated series influences the campaign's tone. Princess Adora / She-Ra and her fellow princesses represent noblebright forces of good. The blend of magic and technology on Etheria reflects the arcanopunk vibe. Crystals — especially runestones and the Heart of Etheria — echo the crystalcore theme.


Player Characters

Orianna Karthen

Cleric 4 (Life Domain) • Orc • Emerald Enclave Caretaker

STRDEXCONINTWISCHA
7 (-2)10 (+0)12 (+1)16 (+3)20 (+5)16 (+3)

AC: 15 • HP: 21 • Speed: 30 ft. • Spell Save DC: 15 • Spell Attack: +7

Key Features: Thaumaturge (+5 Arcana/Religion), Disciple of Life, Preserve Life, Channel Divinity 2/LR, Adrenaline Rush, Relentless Endurance, Darkvision 120 ft.

Cantrips: Guidance, Toll the Dead, Resistance, Light

Notable Spells: Cure Wounds, Bless, Aid, Lesser Restoration, Speak with Animals

Equipment: Shield, Chain Shirt, Mace, Holy Symbol, 157 GP

Notes: Made the deal with Lascivious — her soul was at stake if Litany failed to kill Little One within a week. Led the resurrection loophole scheme. Created a Coast2Coast account (not her real persona).

Saturn

Cleric 4 (Life Domain) • Halfling • Sage • Neutral Good

STRDEXCONINTWISCHA
8 (-1)12 (+1)15 (+2)12 (+1)14 (+2)11 (+0)

AC: 15 • HP: 24 • Speed: 30 ft. • Spell Save DC: 12 • Spell Attack: +4

Key Features: Thaumaturge (+2 Arcana/Religion), Disciple of Life, Preserve Life, Channel Divinity 2/LR, Brave, Halfling Nimbleness, Luck, Naturally Stealthy

Cantrip: Sacred Flame

Notable Spells: Cure Wounds, Bless, Aid, Lesser Restoration

Equipment: Bag of Holding, Dagger +1, Cast-Off Studded Leather, Shield, Mace, Holy Water, 17 GP

Languages: Common, Common Sign Language, Draconic, Goblin

Notes: The party's researcher. Created an earnest Coast2Coast account under his real name; appears enamored with social media.

Kain

Monk 4 (Way of the Open Hand) • Dwarf • Knight of the Gauntlet

STRDEXCONINTWISCHA
16 (+3)16 (+3)14 (+2)13 (+1)16 (+3)10 (+0)

AC: 16 • HP: 27 • Speed: 40 ft. • Focus Points: 3/SR

Key Features: Martial Arts (1d6), Flurry of Blows (Addle/Push/Topple), Patient Defense, Step of the Wind, Uncanny Metabolism, Deflect Attacks (1d10+6), Darkvision 120 ft., Poison Resistance, Stonecunning (Tremorsense 60 ft.)

Equipment: Spear, Manacles, Smith's Tools, Cartographer's Tools, Herbalism Kit, Bullseye Lantern, Oil (x5), 144 GP

Languages: Common, Dwarvish, Orc

Notes: Purchased a map of the Cloakwood from the Erudite Outfitter marking the cultist lair. A punisher of evildoers by background — the cultist kidnapping is in his lane.

Benjamin Alden Wooten

Wizard 4 (School of Divination) • Human • Hermit • Lawful Neutral • Age 17

STRDEXCONINTWISCHA
11 (+0)13 (+1)14 (+2)14 (+2)13 (+1)12 (+1)

AC: 11 • HP: 20 • Speed: 30 ft. • Spell Save DC: 12 • Spell Attack: +4 • Initiative: +3 (Alert)

Key Features: Portent (2d20/LR), Divination Savant, Arcane Recovery, Ritual Adept, Alert, Healer (Battle Medic), Resourceful, Skillful, Versatile

Cantrips: Acid Splash, Mage Hand, Minor Illusion

1st Level (4 slots): Thunderwave, Grease, Shield, False Life, Burning Hands, Charm Person, Comprehend Languages [R]

2nd Level (2 slots): Scorching Ray, Hold Person, Misty Step, Shatter, Mind Spike

Equipment: Quarterstaff (x2), Dagger (x2), Herbalism Kit, "P" Autobiography (unexamined), Light as Feather Stiff as a Board scroll (Level 7), Spell Scroll (Level 2) x3, 521 GP

Notes: Created an "alt Keates" Coast2Coast account to support and/or troll the First Reader. Used Minor Illusion and Mage Hand creatively at the cave lair. Wealthiest party member. The "P" Autobiography and Level 7 scroll remain unused.


Session Log

Arc 1: Candlekeep, First Steps

Sessions 1–2

Sessions 3–4

Session 5

Session 6

Session 7

Session 8


NPCs

Candlekeep — Political

Keates Latimer1st of 8 Great Readers; candidate for Keeper of Tomes

Summoned Litany to Candlekeep. Publicly praised them at the Festival of Remembrance. Fistandia's notes imply he may be involved in dark dealings. Savvy Coast2Coast user. The party is suspicious but has not confronted him directly.

Vera WashingtonKeeper of Tomes (incumbent); candidate for Keeper of Tomes

Instituting democratic reform in Candlekeep. Running in the city's first election against Keates. Skeptical of Litany's claims about Keates but wants them to keep investigating. Earnest but unsavvy with new campaign technology.

Capt. Kale LintonLeader of the Emerald Gate Brigade (Avowed)

Briefed Litany on the Fistandia mission. Trusted by the party. Professional soldier. Provided 2LT Jim Basil as reinforcement.

2LT Jim BasilOfficer in the Avowed; werewolf

Green but capable. Formal, eager to please, selfless. A genuinely good person. Went into a violent frenzy during the cave fight and seemed to enjoy it. Slipped away from the party and was found at Moonbrook, a lycanthrope settlement, drawn magnetically to others of his kind. His lycanthropy is genetic — it only manifested in the past week or so, and he's been hiding it. The party gave him a glowing review to Capt. Kale. Light of heroism.

Candlekeep — The Hearth and Others

Little OneOgre; proprietor of the Hearth and House of Rest

Wears a Circlet of Intellect. Good-natured, naive. Sells exotic smoothies from Chultan fruit. Killed and resurrected by Litany to satisfy Lascivious's deal. Unaware of danger to his soul. Created the "Litany Sunrise" smoothie. Was manipulated by Lascivious.

Trun DreamdewLittle One's assistant

Roguish, good-natured. Skims a little off the till but genuinely loves Little One.

FistandiaArchmage; professor at Candlekeep University

Helped fend off the Red Wizards of Thay 10 years ago. Arrested by devils on orders from Primus for interdimensional crimes. On bail (abjured from magic). Lives in her mansion-book (entry word: "Serendipity"). Litany carries the book. Trial pending.

MatreusFistandia's assistant; flumph

Was being sacrificed by the cultists in the cave. Rescued by Litany through negotiation. Now safe inside Fistandia's book.

AmeliaMember of the Avowed; Jontu's sister

Has political differences with Jontu (described as "definitely a right-winger"). Received a cordial letter from him via Litany and has made peace with their differences. Just happy he's okay.

ShauvraCleric of Oghma

Performed Revivify on Little One. Litany owes her two favors (uncalled).

Erudite Outfitter ShopkeeperAcolyte of Asmodeus

Connected Litany to a broker who arranged the Lascivious meeting. Also where Kain purchased his Cloakwood map.

The Cloakwood

LilyArchmage; witch; elven woman with a fey form

One of the three archmages who defended Candlekeep from the Red Wizards of Thay 10 years ago (see Deep Lore). Lives in a hut in the Cloakwood. Fey form: elongated arms, claws, eerily attractive visage. Gave Marcus a potion (placebo status unknown). Warned the party that the cult is good kids being manipulated by something bigger. Polyamorous — in a polycule with Jontu and Marcus. Healer/herbalist type. Light of heroism.

JontuAmelia's brother

Living in the Cloakwood with Lily. Disapproves of Candlekeep's direction. Part of the polycule with Lily and Marcus Wendell.

Marcus WendellSon of merchant Barnard Wendell

Rescued from cultists by Litany. Has social anxiety, wants genuine friends. Drank a charisma potion from Lily (effect unclear). Came out as bisexual to his father via letter; wants to live in the Cloakwood with Lily and Jontu. Part of the polycule.

Barnard WendellMerchant; Marcus's father

Funded the three archmages after the Battle of Candlekeep. Has a past with Lily (not romantic). Warmly accepted Marcus's coming-out letter — had butler James take dictation for a heartfelt response. Good father with an elitist vibe. Told the party about Avelin Halisera — her existence, her departure from Candlekeep, and her connection to Fistandia.

Avelin HaliseraThird Archmage; High Priestess of the Moonweaver (Sehenine)

The third archmage who helped defend Candlekeep from the Red Wizards 10 years ago alongside Fistandia and Lily. Has a connection to Fistandia. Left Candlekeep of her own accord (according to Barnard). The party has not met her.

JamesWendell family butler

Takes dictation for Barnard. Protective of the family.

Moonbrook (Lycanthrope Settlement)

Cullive IronhouseLeader of Moonbrook; werewolf

Old hippie stoner. Cool AF. Has been a werewolf for decades. Leads a settlement of ~20 lycanthrope outcasts in the Cloakwood. Friend of Jim Basil.

Poine LeafwingHalf-elf; recently turned lycanthrope

On a diplomatic mission from Capt. Kale to establish trade with the goblins. Friend of Jim Basil.

Daud GravewalkerLycanthrope; lookout

Quiet, intense. The group's lookout. Friend of Jim Basil.

Baator / Infernal

LasciviousArchdevil

Loves irresistible deals. Arranged Fistandia's bail in exchange for Little One's death. Operates from The Eighth City Services building in Baator. Outsmarted by the resurrection loophole. Vowed revenge. Originally manipulated Little One.

Archie GimblebarbImp (reforming as upgraded devil)

Found hiding in Fistandia's mansion. Killed by Litany. Has reformed on the River Styx and will return as an upgraded devil. The party knows they'll have to deal with him again.

Fistandia's Mansion (inside the book)

Cumen and CorrianderHomunculi

Cute. Reside in the mansion.

Kenzie and ChloeFae dragons

Reside in the mansion.

Marginalia ("Marge")Book elemental

Helped the party once they proved they weren't enemies. The mansion's semi-awareness of its occupants expresses itself partly through her.

Frozen High-Level Devils

Remain in the mansion, frozen by Fistandia's magic. Left where found. Will eventually thaw.

Hammered and Inked

Turstin MudteethTortle; tattoo artist and forger; proprietor of Hammered and Inked

Biker-goth vibe, redneck accent, goth assistants. Hammered and Inked is a forge/tattoo parlor with a bar. Sells mundane tattoos and uncommon magic tattoos (normally 1,000 GP; offered Litany 500 GP because he follows them on Coast2Coast). Reports that CKU washouts are arriving with 1,000 GP in hand to get cult tattoos with magical properties: Message cantrip and once-per-day advantage on an attack. Someone is bankrolling them. Being targeted by Nine Fingers Kein's protection racket.

Candlekeep — Criminal Element

Nine Fingers KeinCrime boss from Baldur's Gate

Has come to Candlekeep to expand operations. Running a protection racket targeting Hammered and Inked. Crime is steadily increasing in CK while the city is distracted by politics and the election.

The Cloakwood Cult

Identity: Rank-and-file are CKU washouts — seemingly good kids who have been corrupted. Marked by a tattoo of a moving mouth surrounded by crawling tentacles beneath a crescent moon. The tattoos have magical properties (Message cantrip, 1/day advantage on attack) and cost 1,000 GP — funded by an unknown source.

Activity: Kidnapped Marcus Wendell. Note found: "Find the Wendell boy, capture him, wait for instructions." Were sacrificing Matreus when Litany intervened. Their cave lair in the Cloakwood is corrupting nearby fauna and flora. The cave was partially explored but the cult remains intact. An encrypted journal recovered from their leader connects Keates to the cult. The cult appears to serve a powerful entity the party has dubbed the "Idiot Devourer." Lily warns they are good kids being manipulated by something much bigger.


Deep Lore

The Defense of Candlekeep (10 Years Ago)

Ten years before the start of the campaign, the Red Wizards of Thay launched an assault on Candlekeep. Three archmages — Fistandia, Lily, and a third mage specializing in holy magic (identity unknown to the party; a cleric and High Priestess of the Moonweaver) — worked together to raise a magical shield around the city. The shield held long enough for Candlekeep's forces to organize and repel the Red Wizards. This event cemented Fistandia's reputation at the university and is part of Lily's history, though she has since withdrawn to the Cloakwood. The defense was funded by merchant Barnard Wendell. The third archmage is missing by choice.

Key Deities

Oghma — God of knowledge. Shauvra is his cleric.

Sehenine, the Moonweaver — Moon deity. The third archmage is her High Priestess. Has a significant role in the broader campaign cosmology.

The Idiot Devourer — The party's name for a powerful entity apparently stronger than the gods. The cult appears to serve it. Bad decision to mess with. Doesn't care about you if you don't mess with it. Litany has briefed Capt. Kale on its existence.


Party Loot (Session 8)

ItemValue / Notes
Party fund (Marcus rescue)1,500 GP
Diamond300 GP
Sapphire rings (x3, magical, unidentified)200 GP each
Carpet of FlyingFrom cultist cave
Dagger of VenomFrom cultist cave
+1 Cursed DaggerFrom cultist ambush
Sapphire pendant necklace (Avelin's face)On loan from Fistandia. Revivify 1/day (needs 300 GP diamond)
Scroll of Phasing (x1 remaining)Pass through any barrier not guarded by 8th-level magic
Cultist insigniaFound inside aberrant creature. Purpose TBD.

Outstanding Commitments